Set Waypoints to create the racing line for your AI Car to follow. Set Behavior Triggers for Braking Point adjustments anywhere. Race against the Ghost Car and manage Fuel and Tires in Pitstops to set the Track Record. Comments welcome.

Updated 13 days ago
StatusIn development
PlatformsHTML5
AuthorAIRacingGame
GenreRacing, Simulation
Made withUnity
Tagsairacing, Indie, Low-poly

Development log

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